Sarnor Everdawn
Immune to warnings? : No Warnings : Posts : 100 Reputation : 0 Join date : 2015-01-08 Age : 26 Location : Feywood
| Subject: Ablaze/Dynamic Custom Archtype Sun Jan 11, 2015 4:28 pm | |
| Similar to how Mermails and Atlanteans have so much synergy, i've built to Archtypes or Sub-Archtypes if you will, that merge together. - 'Monsters':
- 'Dynamic Steed':
When this card destroys a monster by battle: Draw 1 card. Once per turn, if is face-up on the field: You can destroy 1 monster on the field with less ATK then this card, then discard 1 card.
- 'Dynamic Eagle':
When this card inflicts Battle Damage to your opponent: add 1 "Dynamic" monster from your Deck or Graveyard. Once per turn, if this card is face up on the field: Destroy 1 spell or trap card on the field, then discard 1 card.
- 'Dynamic Dragon':
You can Special Summon this card from your hand by tributing 1 face-up "Dynamic" Monster, If summoned this way, you can not Special Summon monsters for the rest of this turn, except "Dynamic" Monsters. During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
- 'Dynamic Hound':
You can pay 1000 Life Points; Special summon 1 "Dynamic Hound" from your hand or deck.
- 'Dynamic Lion':
When this card is Normal Summoned: You can Special Summon 1 "Dynamic" monster from your Hand.
- 'Dynamic Goat':
When this card is Summoned: Add 1 "Polymerization" OR 1 "Dynamic" monster from your Deck to your Hand
- 'Dynamic Serpent':
During either player's Damage Step, when a "Dynamic" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1000 ATK until the end of this turn.
- 'Ablaze Catalyst':
If this card is discarded by a card effect: Draw 2 cards. You can banish 1 FIRE monster from your graveyard; to Special Summon this card from your Graveyard.
- 'Ablaze Impact':
When this card is discarded: Destroy 1 card on the field. You can Banish 1 FIRE monster from your Graveyard; to Special Summon this card from your Graveyard.
- 'Ablaze Rebirth':
When this card is discarded: Add 1 "Ablaze" monster from your deck to your hand. You can Banish 1 FIRE monster from your Graveyard; to Special Summon this card from your Graveyard.
- 'Ablaze Reckoning':
When this card is discarded: Add 1 "Inflame Fusion" monster from your Deck or Graveyard to your hand. You can Banish 1 FIRE monster from your Graveyard; to Special Summon this card from your Graveyard.
- 'Spells':
- 'Dynamic Call':
Add 1 "Dynamic" monster from your deck to your hand.
- 'Dynamic Rebirth':
Special Summon 1 "Dynamic" monster from your graveyard
- 'Inflame Fusion':
Fusion Summon 1 "Ablaze" Fusion Monster from your Extra Deck, using monsters from your side of the field as Fusion Materials. You can Banish 1 FIRE monster from your graveyard, too add this card from your graveyard, to your hand.
- 'Inflame Inferno':
When an "Ablaze" monster is Summoned to your side of the field, Target 1 card your opponent controls; Destroy that target. When an "Ablaze" monster is Discarded, Special Summon that Target.
- 'Inflame Offering':
Once per turn, you can activate on of the following effects: Special Summon 1 "Ablaze" monster from your hand, then discard 1 card.Banish 1 card on the Field or Graveyard, then discard 1 card. Draw 1 card, then discard 1 card.
- 'Fusions':
- 'Dynamic Cerberus':
"Dynamic Hound" + "Dynamic Hound" + "Dynamic Hound" When this card is Fusion Summoned: Add 1 "Polymerization" OR "Inflame Fusion" from your Graveyard or Deck to your hand. You can only Fusion Summon once per turn.
- 'Dynamic Chimera':
"Dynamic Lion" + "Dynamic Goat" + "Dynamic Serpent" While this card is Face-Up on your side of the field all "Dynamic" monsters you control cannot be destroyed by battle or card effects. If this card destroys an opponent's monster by battle. Special Summon 1 "Dynamic" monster from your graveyard.
- 'Ablaze Phoenix':
"Dynamic Eagle" + 1 "Ablaze" monster This card can only be Fusion Summoned by the effect of "Inflame Fusion". Once per turn, if you control this Face-Up card, you can negate the activation of a Spell, Trap or Monster Effect, then discard 1 card. If this card was destroyed and sent to the graveyard this turn, Special Summon this card during the End Phase.
- 'Ablaze Pegasus':
"Dynamic Steed" + 1 "Ablaze" monster This card can only be Fusion Summoned by the effect of "Inflame Fusion". This card can attack twice per Battle Phase. Once per turn you can destroy 1 Face-Up monster your opponent controls, if you used this effect this turn, this card cannot attack.
- 'Ablaze Cerberus':
"Dynamic Cerberus" + 1 "Ablaze" monster This card can only be Fusion Summoned by the effect of "Inflame Fusion". Once per turn When a monster(s) would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Negate the Summon or activation, and if you do, destroy that card, then discard 1 card.
- 'Ablaze Dragon':
"Dynamic Dragon" + 1 "Ablaze" monster This card can only be Fusion Summoned by the effect of "Inflame Fusion". Once per turn you can Banish 1 card your opponent controls.
- 'XYZ':
- 'Dynamic Golden Tamer':
2 Level 4 "Dynamic" Monsters When this card is Summoned, add 1 "Dynamic" Spell or trap card form your deck to your hand. You can detach 1 XYZ material; to Special Summon 1 "Dynamic" monster from your hand, then discard 1 card.
- 'Ablaze Ablaze':
3 Level 2 "Ablaze" Monsters During your End Phase discard 1 card, or destroy this card. You can Detach 1 XYZ material to return all banished FIRE monsters to the graveyard.
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