Deck -
Tester: Fire Fist
Testee: Burning Abyss
Attitude -10/10
He was good.
Deck Build - 19/25
The deck build itself has the essentials, but certain things need to be kept in mind. Caius, while a very good removal card, will only work in situations where you haven't already used the effect of a Burning Abyss monster for special summon. It's a neat tech, but you can consider other removal cards like Karma Cut over it. Another thing I'd like to mention about your deck is that decided to play creature swap, a very creative idea I must say. No gripes on that, but the one mirror force is replaceable. As destruction effects are no longer a valued commodity in YGO as of today, you should opt for something else like your third mst or a summon reactive trap (Bottomless or Torrential). One Astral Force is iffy, but you seem to have it go well with just one and you only need one as far as your extra deck cards are concerned. I would suggest 2 but that's your call (no points off this one).
I have only one gripe about your extra and that's the fact that Giga-Brilliant can actually be opted out for a more useful solution like Nightmare Shark (Rank 3 Heartlandraco) or Leviathan or even another Alucard.
11 for competitveness 8 for synergy
Skill - 13/25
G1 you had control for the most part, but g2 and 3 were a different story. I had a lot of counters against you, but you yourself didn't make the best plays either. I noticed when you bounced tiger king, I thought you should've bounced the Soul Drain first and went after bear. I guess it's the same thing, but it would've given you more ability to play with your grave if you had done that first. Your siding is okay but it doesn't resolve too much of an issue against your hardest match up being shaddolls. I see the skill drains, the noblemans, and the vanity's, but you could do much more against them by playing other cards like Debunk, D.D. Crow (good against mirror and Satellar Match up), and things like stygian dirge for your troubles against Satellars/Mirror/Rank 4 decks. You also should've considered bringing in Maxx C for the major plays like Wolfbark or Spirit with Leo. Everything though you did was good as it was.
5 for control of duel, 3 for siding and side deck, 5 for general skill or nice moves
Ruling knowledge - 3/10
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student pass is north
Misplays and Corrections - 10/10: Explain what errors they made for instance did not read one of their monsters eff. Same as the rulings, explain their misplays and grade them appropriately.
Result of Duel - 10/20: (0/20 for winning no duels, 10/20 for losing 2-1, 15/20 for winning 2-1 and 20/20 for winning 2-0)
Total: 65/100
Don't be too harsh or too easy on them on each of the above methods of testing.
Slifer Red 0-69
Ra Yellow 70-89
Obelisk Blue 90-100
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