Deck -
Tester: Harpie
Testee: mermails
What deck the tester used and what deck the testee used.
Attitude -10/10
nothing to add. calm and boring but cool guy
Deck Build - 22/25
Comptitve: 12/15
Synergy: 10/10
realy good build, its synergy is great, and with soul charge to recover all ur stuff and go for big plays its just great in mermails. mermails have Always been good so yea good players should know that. but i suggest to make infentry at 2.
15 for competitveness 10 for synergy
Skill - 25/25
control:10/10
he had control of both games.
Siding and side deck: 10/10
good side deck specialy for this format.
General skill and nice moves: 5/5
he doesnt go Always the control stratagie, he changes his stratagy to whatever makes it better, like he goes into high monsters early somethimes to just finish the game asap. *thats what happened in gm2 -.- *
10 for control of duel,10 for siding and side deck,5for general skill or nice moves
Ruling knowledge - 4/10
Misplays and Corrections - 10/10:
no misplays
Result of Duel - 20/20: 2-0 for him.
Total: 91/100
Don't be too harsh or too easy on them on each of the above methods of testing.
Ur dorm will be Obelisk Blue, have fun at NA
Slifer Red 0-69
Ra Yellow 70-89
Obelisk Blue 90-100