Testee's deck: Sylvans
Tester's deck: Constellar Hands
Attitude -10/10
Nothing to add here, cool person and fun to duel.
Deck Build - 18/25
The monster part of the deck is cool and fine and same with the spells. The traps are kinda weird. You main both 1 wire trap and 1 breakthrough skill and side the other two. That's kind of weird, you should main them so you have more open spaces in your side for things like crow, or maxx c. Also one dark bribe is kind of weird, is definitely not needed if you have 3 wire traps, if youre scared of the spells there are cards like lance and such that are better and don't give away the free draws. You also main one d prison and side the other two, and that's kind of weird. I would recommend maining 2 or siding two because you can sue those free deck spaces for something useful or hard to fit in-like a third soul charge or the side spaces for the same reason. Extra deck wise, you do not need 2 scrap dragons or 2 helios. Try out crimson blader ( shaddolls) or as weird as it may seem but formula synchron (cause spore) or just other techy extra deck cards. The deck tho works really well, and you did spam game 1 like you were suppose to, even with the Kaiser on my field. Aslo personal suggestion add in kuribandit (awesome card).
10 for competitiveness 8 for synergy
Skill - 16/25
Control- Game 1 control was mostly on your part, until I baited you and soul charged. Game 2, control was just on my part I mean you tried pretty well to get control but unfortunately Kaiser shut you down.
Siding- No probs with the side deck, except didn't side in the typhoons I was using a lot of traps, tenki and Kaiser. Side deck wise, breakthrough should be mained. The decks are so heavily focused on effects, that breakthrough is just amazing. Otherwise its cool.
General skill or nice moves- Moves you made were good, but because you forgot Kaiser you forgot you put the wrong 2 cards on the top of your deck with charity. If you switched the cards around my Kaiser would've been popped and you would be able to ss while using the other sage. other than that moves were made fine.
6 for control of duel, 7 for siding and side deck, 3 for general skill or nice moves
Ruling knowledge - 2/10 Edit: updated
Still yet to be taken.
Misplays and Corrections - 7/10:
-Forgot Kaiser twice
-attempted to attack after soul charge
Result of Duel - 0/20:
Total: 53/100
After rulings test results will be updated. Edit:updated
Slifer Red 0-59
Ra Yellow 60-89
Obelisk Blue 90-100
Welcome to slifer, just a little bit more and im sure you'll be RA in no time and maybe even obby (if you work on your rulings).
Banned decks: alternative win, burn, troll deck, deck destruction,qliphorts.