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 Invent your own Yu-gi-oh Card (game)

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Sean_Drew
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PostSubject: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySat Jun 28, 2014 6:10 am

Ill go first,


Dark Madolche Tyrant  Queen Tiaramisu
Attribute:dark
type:fairy
effect: This card can only be summoned by the effect of "rank-up magic" and cannot be summoned in any other way. If this card has Madolche queen tiarmisu" attached as an xyz material it gains the following effect:

  • When this card is summoned return all cards on your opponnents side of the field and their graveyard to the deck and shuffle then inflict 500 points for each card returned to the deck via this effect.
  • This card cannot be targeted or destroyed by magic trap or monster effect.
  • The summon of this card cannot be negated.
  • Once Per turn you can detach 1 xyz materal to shuffle any amount of cards on the field and or in grave to  the deck and inflict 500 points of damage per card to your opponnent.





Dark Monistary
Field spell:
Effect: As long as this card remains face up all "madolche" monsters are treated as dark attribute monsters as well as treated as "dark madolche". All "dark madolche" monsters you control gain 1000 attk points and cannot be destroyed by battle. If a madolche monster would be banished or destroyed by card effect you can shuffle a monster from your hand, field or graveyard to your deck instead. Once per turn, you can select one removed from play madolche monster and place it in your hand deck or graveyard.




Dark Madolche Puddingcess:
Attribute:dark
Type:fairy
effect:As long as this card remains face up all "madolche" monsters you cannot be destroyed or targeted by magic trap or monster effect. When this card is destroyed or removed from play you can shuffle this card into your deck instead. WHen you do add one madolche ticket or dark monistary  from your deck to your hand.
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Ω≈Siren's Song≈Ω
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySat Jun 28, 2014 7:06 am

I guess i shall go second...
Drip, Drip , Drop...

Mermail AbyssJuvia:
Attribute: Water
Type: Fish/effect
Level: 7
Attack: 2000
Defense: 2200
Effect: If this card is added from your deck to your hand by the effect of a "Mermail" monster you control, special summon it in face up attack mode and your opponent gains 2000 life points. You must have a face up "Mermail monster to activate and resolve this effect.
You may use this effect once per turn.

AbyssPrison
Trap card
Type: continuous
Effect: Target one monster; its level becomes 7, and its attribute becomes water, it can not attack, and it can not switch its battle position, change it back to its original features once this card leaves the field. Destroy this card during your opponents next standby phase.

Mermail AbyssTyrant
Monster
Attribute: Water
Rank: 8
Attack: 3200
Defense: 2800
Type: Chaos-xyz/effect
3 level 8 "Mermail" monsters
If this card you control has Mermail Abyssgaios as an overlay unit then it can use each of these effects once per turn, if not then only one once per turn:
Detach one xyz material from this card; special summon 1 level 4 or lower "Mermail" from your deck, in face up attack mode, and its attack becomes 0.
Detach one xyz material from this card; destroy cards on any side of the field, up to the number of "Mermail" monsters you control.
Detach one xyz material from this card; negate all other face up effects on your opponents side of the field, and all "Mermails" you control gain 100 attack points for each face up card on your opponents side of the field.
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Professor Banner
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySat Jun 28, 2014 8:44 am

Axe Dragon
Ground
synchro monster
Attack 4000
Defnce 0
If this card is not synchro summoned you must special summon it in defnce mode. Banish 3 cards from your deck, then look at your oppoents hand and use 1 of their cards. This card loses 500 attack every turn yo do ths.
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Sean_Drew
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySat Jun 28, 2014 10:58 am

Arch Demon: Light
Light
Warrior/Tuner
Level 1
Attack 0
Defense 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your Graveyard) by banishing 2 DARK Monsters you control who's levels equal 6 or more. Once per turn, you can send the top 4 cards of your deck to the grave; Target 1 level 4 or lower monster in your Graveyard, Special Summon that monster; Equip this card to that monster; That monster gains 1500 attack.
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySun Jun 29, 2014 6:46 am

Invent your own Yu-gi-oh Card (game) Image10

Because this card wouldn't be absolutely amazing for any Lightsworn player. Very Happy
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Professor Banner
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySun Jun 29, 2014 7:32 am

Haha that's cute Razz
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[finalpain]Alpha
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptySun Jun 29, 2014 10:56 am

i would definetly use baby judgement dragon
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptyThu Jul 03, 2014 7:44 am

Any Lightsworn player who was smart would use Baby Judgment Dragon in their deck. xD
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptyThu Aug 21, 2014 10:59 am

Card Name: Omnipotence
Type:field spell
Effect: Once per turn, this card cannot be destroyed by card effect. The activation of this card cannot be negated. This card cannot be negated. As long as this card remains apply the following:

          *Monsters on the field other then qliphorts cannot activate their effects
         * All monsters on the field are negated accept qliphorts
         * qliphort monsters cannot be destroyed by battle or card effect.
         *Qliphort monsters cannot be targeted
          *Qliphort monsters cannot be banished
           * If you reduce your opponnents life points to 0 by a qliphort monster you win the match.
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bayar16
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptyThu Aug 21, 2014 11:02 am

So good lol
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PLivingston
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptyThu Aug 21, 2014 2:19 pm

T.G. Swinging Ox
Lv4
300/0
Beast-Warrior/Effect
This card can attack your opponents life points directly, but if you do destroy it. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Swinging Ox".
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PostSubject: Re: Invent your own Yu-gi-oh Card (game)   Invent your own Yu-gi-oh Card (game) EmptyThu Aug 21, 2014 2:20 pm

Jar of Gree:Field Spell

Effect:Draw 2 cards everytime you activate jar of greed

Darude-Sandstorm:Counter Trap

Effect:When your opponent activates a spell/trap card negate the activation and destroy it, and, if you do, reduce your opponents life points to 13.
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