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 (dd)charmer, a cute magician deck

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patrick1324
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PostSubject: (dd)charmer, a cute magician deck   Wed Dec 31, 2014 12:12 am

well, i knew charmer is a bad deck for everyone, but today, i will make charmer become a very powerful deck, i will show everyone the secret power of this deck, now, please allow me show you how CHARMER XYZ/SYNCHRO deck work!!!

monster

star drawing



If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
●If it is Xyz Summoned: Draw 1 card.

1)this card is a very good card for first turn xyz, since it allow you to draw a extra card when you xyz summon with this card.

2)the most important thing is this card is a spellcaster monster.
(you will understand later)

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alright^^ now is time to reveal my secret weapon^^

inari fire



You can only control 1 face-up "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.

1)hehe^^ yes, this card work very well in a xyz spellcaster deck, but you think i only have one secret weapon?

2)this card also have a recycle eff that can work well in this deck too.
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Nefarious Archfiend Eater of Nefariousness




You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.

1)another very good card that can work very well in a spellcaster xyz deck^^

2)the second eff is really useful in this deck, it can trigger many eff in this deck^^

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oh, if you think i only have 2 secret weapon then you are wrong, is time to reveal my third secret weapon in a very powerful charmer deck^^

jigobyte



You can only control 1 "Jigobyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigobyte".

1)ok, i think i no longer need to explain how good this card^^

2)second eff is useful to summon Inari and archfiend eater in this deck.

3)this card is a reptile monster, so same with kagetokage, you can search this card with king of the feral imp effect, making this deck even more consistency and work faster^^

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Aussa the Earth Charmer
Dharc the Dark Charmer
Eria the Water Charmer
Hiita the Fire Charmer
Lyna the Light Charmer
Wynn the Wind Charmer

(lv3) atk 500 def 1500
useless monster, but you can put them into your side deck if you want, still can counter deck like beelze.........

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even charmer monster cannot work well in this xyz deck, you still can use charmer's second version: Familiar-Possessed^^

Familiar-Possessed - Aussa
Familiar-Possessed - Eria
Familiar-Possessed - Dharc
Familiar-Possessed - Hiita
Familiar-Possessed - Wynn
(1v4) atk 1850 def 1500 piercing effect/summon from hand/deck special effect

they are all very good beatstick and lv4 spellcaster monster in this deck^^

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entire deck just focus on one card, the only charmer suppor card^^

/ continous trap


"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect while this card is face-up in your Spell & Trap Zone: You can Special Summon from your Deck in Attack Position or face-down Defense Position, 1 Spellcaster-Type monster with 1500 DEF that has a different Attribute from that destroyed monster's original Attribute. You can only use this effect of "Familiars Unleashed" once per turn.

1)first continous effect is useless in this deck, but it allow you trigger charmer dlip effect more easily.

2)second effect increase atk power of your Familiar-Possessed monster, making it become more powerful beatstick.

3)third effect........ first, you can trigger this card effect with archfiend eater^^you will also get effect if your monster destroy by battle^^

it will allow you to summon every charmer monster and familiar monster in this deck(but cannot same attribute) it also can let you summon green turtle summoner in this deck to increase your removal power^^

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green turtle summoner lv3 water

spellcaster/flip/effect atk 400 def 1500

FLIP: Target 1 monster your opponent controls; destroy it.

1)this card can be summon from deck with familiars unleashed.

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now for tuner, i only have 2 tuner00

effect veiler and genex ally birdman

1)effect veiler can let you access lv5 synchro easily because effect veiler is a spellcaster monster^^

2)i like this card because genex ally birdman can return monsters like inari, jigo and archfiend eater, you can even access arcanite magician to increase your deck removal power^^

but normally a pure xyz charmer deck will work better than synchro  charmer deck00

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supply unit
call of the huanted
torrential tribute
forbidden lance


Last edited by patrick1324 on Sun Feb 15, 2015 8:24 am; edited 4 times in total
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PostSubject: Re: (dd)charmer, a cute magician deck   Wed Dec 31, 2014 12:15 am

It would be better if you included pictures of the cards you are using.
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patrick1324
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PostSubject: Re: (dd)charmer, a cute magician deck   Wed Dec 31, 2014 12:18 am

i dont know how to do that.......
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PostSubject: Re: (dd)charmer, a cute magician deck   Wed Dec 31, 2014 12:18 am

Switch the text editor mode and click on add image.
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PostSubject: Re: (dd)charmer, a cute magician deck   Wed Dec 31, 2014 12:29 am

ok, done^^
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